Uraizee's post says that one other previously announced DirectStorage pillar, a jump to higher-speed SSD storage, has also moved into "optional" territory. ![]() The API, among other things, redirects I/O calls for 3D graphical assets directly to a computer's GPU. ![]() This statement comes alongside Microsoft's launch of a DirectStorage preview program that will let developers immediately begin testing this feature in intensive 3D software. "Microsoft is committed to ensuring that when game developers adopt a new API, they can reach as many gamers as possible," DirectX Program Manager Hassan Uraizee writes in explaining that the upcoming DirectStorage API will no longer be Windows 11-exclusive. On Friday, the company's DirectX team walked that OS restriction back. Further Reading Windows 11 is much more than a new theme slapped onto Windows 10Microsoft's Windows 11 unveiling in June came with announcements across the company's many departments, including a warning from the company's gaming division: you'll need Windows 11 to play games that employ select "next-gen" APIs, particularly the new DirectStorage API.
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